CINEMA 2.0 : Counter Visions


Sarah Sitkin (United States)

By directly molding actual bodies, BODYSUITS has turned human bodies into wearable garments, with every minute detail preserved to present hyper-realistic replicas of other people’s skin. The sculptural pieces are not horror or grotesque; they intentionally subvert boundaries and privacy in order to provoke recognition in the shared human experience. The visitors are invited to empathise, confront, and reevaluate the judgement we hold to the bodies of others as well as our own.

While identities continue to migrate to virtual representation via digital influence and technology, BODYSUITS forces us to think about the division between body and self, and reconnect attendees with their own physicality.

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